Rerolls
How we plan
+11Up nextEnraged Kromede EarringsB 17 → S+ 57 to 6562 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Accuracy27% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Accuracy21%
- 3Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Enraged Kromede RingS 36 → S+ 56 to 6661 on average
- 1Reroll HP→ ideally Precision or Attack20% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Precision Attack
- Fine+8 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Critical Hit Burst Arrow +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack21% a try
- 2Reroll Dexterity→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Unyielding Resolve +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Enraged Kromede NecklaceS 46 → S+ 58 to 6362 on average
- 1Reroll Vigilant Eye +1→ ideally Critical Hit, Might or Precision16% a try
Reroll it until it lands one of these:
- Best+16
- Critical Hit Might Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+11Enraged Kromede EarringsA 33 → S+ 57 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed19% a try
- 2Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 60 to 6964 on average
- 1Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6963 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Rooting Eye +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BreastplateS 51 → S+ 56 to 6963 on average
- 1Reroll Evasion→ ideally Perfect Chance14% a try
Reroll it until it lands one of these:
- Best+17
- Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+5 to +12
- Accuracy Defense increase Hunter's Soul +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase15% a try
- 2Reroll Willpower→ ideally Double Chance or Attack increase12%
- 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase9%
- 4Reroll Block→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum HelmD 3 → S+ 59 to 7163 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6964 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Ebony Dragon Lord Bow, Nuakum Guard, Enraged Kromede Ring, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Magic.