Rerolls
How we plan
+11Up nextAulamus EarringsB 12 → S+ 55 to 6158 on average
- 1Reroll Flight Power→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Block→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Enraged Kromede NecklaceA 25 → S+ 55 to 6361 on average
- 1Reroll Melee Fire +1→ ideally Critical Hit, Might, Combat Speed or Attack21% a try
- 2Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+11Aulamus EarringsB 12 → S+ 55 to 6158 on average
- 1Reroll Flight Power→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed22% a try
- 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Wind Vigor +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack22% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Wind Vigor +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Enraged Kromede RingD 3 → S+ 55 to 7164 on average
- 1Reroll Block→ ideally Might, Precision or Attack23% a try
- 2Reroll HP→ ideally Might, Precision or Attack18%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
- 4Reroll Accuracy→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Nuakum BreastplateA 24 → S+ 56 to 6259 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Vigilant Eye +1→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1
Then bind it fully.
+11Aulamus RingC 6 → S+ 55 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll Marking Shot +1→ ideally Might or Precision15%
- 3Reroll Snare Shot +1→ ideally Might or Precision13%
- 4Reroll Accuracy→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Nuakum BootsB 15 → S+ 60 to 6863 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Melee Fire +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum CloakB 17 → S+ 58 to 7663 on average
- 1Reroll Status Effect Resist→ ideally Attack increase14% a try
- 2Reroll HP→ ideally Attack increase11%
- 3Reroll Natural MP Regen→ ideally Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15 to +18
- Attack Focused Eye +1 Hunter's Resolve +1
- Fine+6
- Critical Hit
Then bind it fully.
+11Nuakum GreavesA 27 → S+ 56 to 6960 on average
- 1Reroll Evasion→ ideally Damage Tolerance or Perfect Chance13% a try
- 2Reroll Unyielding Resolve +1→ ideally Damage Tolerance or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
- Fine+7
- Critical Hit
Then bind it fully.
+11Nuakum GlovesB 21 → S+ 61 to 6965 on average
- 1Reroll Regeneration→ ideally Attack or Perfect Chance13% a try
- 2Reroll Block→ ideally Attack or Perfect Chance10%
- 3Reroll Defense increase→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
Arcana crafts
+3Chalice of VigorS 44 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bind or enchant
+11Nuakum HelmS 52 → S+ 57Bind it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Ebony Dragon Lord Bow, Nuakum Guard, Parchment of Vigor, Compass of Vigor, Bell of Magic, Mirror of Vigor.