kiskInstall

AsmodiansLv 45 ClericLumielEternity

Elmirah

121,209 CP
BGear
  1. +10
    Enraged Kromede EarringsA 30 → S+ 57 to 62

    60 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll Defense→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 2 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 17 → S+ 57 to 72

    63 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Flight Power→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +10
    Nuakum GlovesD 0 → S+ 56 to 73

    63 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack14%
    3. 3Reroll Front Defense→ ideally Combat Speed or Attack10%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Aulamus RingB 17 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision16% a try
    2. 2Reroll HP→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Aulamus NecklaceB 12 → S+ 57 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Accuracy18% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Accuracy13%
    3. 3Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Accuracy

    Then bind it fully.

  7. +10
    Vakron BreastplateD 1 → S+ 55 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron PauldronsA 25 → S+ 57 to 61

    59 on average

    1. 1Reroll Heal Block +1→ ideally Attack, Critical Damage Boost or Double Chance10% a try
    2. 2Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Gartua GreavesD 1 → S+ 57 to 65

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Radiant Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron HelmA 30 → S+ 57 to 64

    60 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack10% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack
    Good+13
    Empyrean Lord's Grace +1 Incoming Heal

    Then bind it fully.

  11. +10
    Vakron BootsB 16 → S+ 64 to 68

    66 on average

    1. 1Reroll Block→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  12. +10
    Vakron CloakB 14 → S+ 65 to 70

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase5%
    3. 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. +1
    Compass of VigorB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +2
    Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. +2
    Mirror of MagicA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Can't reach S+