Rerolls
How we plan
+12Up nextNuakum GuardB 15 → S+ 60 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might30% a try
- 2Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might24%
- 3Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might
- Good+14
- Attack
Then bind it fully.
+15Enraged Kromede SpellbookS 45 → S+ 6161 on average
- 1Reroll Accuracy→ ideally Might, Precision, Damage Boost or Multi-hit Chance21% a try
Reroll it until it lands one of these:
- Best+16
- Might Precision Damage Boost Multi-hit Chance
Then bind it fully.
+12Enraged Kromede RingA 34 → S+ 56 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Might19% a try
- 2Reroll Accuracy→ ideally Might15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Might
- Good+16
- Attack
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Winter's Shackles +1
Then bind it fully.
+12Enraged Kromede NecklaceB 22 → S+ 60 to 6462 on average
- 1Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed or Accuracy17% a try
- 2Reroll Intelligence→ ideally Critical Hit, Might, Combat Speed or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Nuakum BootsD 0 → S+ 58 to 7162 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance20% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance16%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll MP→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+12Enraged Kromede EarringsB 20 → S+ 61 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed20% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede EarringsB 21 → S+ 61 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed20% a try
- 2Reroll Defense→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed15%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede RingS 52 → S+ 60 to 7065 on average
- 1Reroll Accuracy→ ideally Precision13% a try
Reroll it until it lands one of these:
- Best+19
- Precision
- Fine+9 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+12Nuakum PauldronsC 6 → S+ 60 to 6963 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Absorb Essence +1→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Robe of Earth +1→ ideally Double Chance, Critical Damage Boost or Attack11%
- 4Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+12Nuakum GlovesB 16 → S+ 58 to 7062 on average
- 1Reroll Grace of Resistance +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Robe of Earth +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Robe of Cold +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+12Nuakum BreastplateB 16 → S+ 59 to 6863 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
Then bind it fully.
+12Nuakum HelmD 3 → S+ 59 to 7162 on average
- 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Attack increase15% a try
- 2Reroll HP→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll Absorb Essence +1→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Constitution→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+12Nuakum GreavesB 19 → S+ 59 to 7362 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance13% a try
- 2Reroll Robe of Earth +1→ ideally Attack increase, Attack or Perfect Chance9%
- 3Reroll Constitution→ ideally Attack increase, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+12Nuakum CloakB 17 → S+ 58 to 5959 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Grace of Resistance +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
+5Chalice of VigorS 41 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bind or enchant
+3Parchment of VigorS 44 → S+ 61Enchant it fully
Compass of VigorA 30 → S+ 68Enchant it fully
+2Bell of VigorS 39 → S+ 60Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Mirror of Magic.