kiskInstall

AsmodiansLv 45 SorcererLumielBloodFeast

Glimmyr

140,113 CP
BGear
  1. +10
    Enraged Kromede RingB 20 → S+ 55 to 58

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Attack18% a try

    Reroll it until it lands one of these:

    Best+16
    Attack
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsD 3 → S+ 61 to 65

    63 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed27% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed21%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingS 40 → S+ 57 to 68

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Precision17% a try

    Reroll it until it lands one of these:

    Best+19
    Precision
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Blaze +1 Bittercold Wind +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceB 13 → S+ 60 to 64

    62 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision22% a try
    2. 2Reroll Block→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision16%
    3. 3Reroll MP→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Enraged Kromede EarringsB 14 → S+ 61 to 65

    63 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Nuakum GlovesB 17 → S+ 58 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Attack18% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack14%
    3. 3Reroll Block→ ideally Combat Speed or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +10
    Nuakum PauldronsD 0 → S+ 60 to 69

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack20% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack16%
    3. 3Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack12%
    4. 4Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsC 9 → S+ 58 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Grace of Enhancement +1→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BreastplateC 8 → S+ 59 to 69

    63 on average

    1. 1Reroll Absorb Essence +1→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Revitalization Contract +1→ ideally Damage Boost, Attack or Perfect Chance15%
    3. 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+14
    Accuracy

    Then bind it fully.

  10. +10
    Nuakum GreavesC 5 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  11. +10
    Nuakum HelmC 7 → S+ 55 to 65

    58 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Attack increase11% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Attack increase8%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+13
    Incoming Heal

    Then bind it fully.

  12. +10
    Nuakum CloakD 1 → S+ 58 to 63

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorB 14 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +2
    Bell of VigorA 29 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic.