kiskInstall

AsmodiansLv 45 GladiatorLumielDISSONATA

HighFiveツ

174,110 CP
AGear
  1. +15
    Nuakum GuardA 30 → S+ 60 to 64

    61 on average

    1. 1Reroll Accuracy→ ideally Weapon Damage Boost, Damage Boost, Might or Precision25% a try
    2. 2Reroll Overhead Slam +1→ ideally Weapon Damage Boost, Damage Boost, Might or Precision19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Weapon Damage Boost Damage Boost Might Precision
    Good+13
    Attack

    Then bind it fully.

  2. +13
    Enraged Kromede NecklaceA 24 → S+ 55 to 69

    61 on average

    1. 1Reroll MP→ ideally Might, Attack or Precision27% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack or Precision21%
    3. 3Reroll Critical Hit→ ideally Might, Attack or Precision16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+11
    Accuracy

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsD 0 → S+ 55 to 71

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision18%
    3. 3Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed or Precision14%
    4. 4Reroll Defense→ ideally Might, Attack, Move Speed or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  4. +10
    Nuakum BootsB 18 → S+ 57 to 71

    64 on average

    1. 1Reroll Willpower→ ideally Perfect Chance or Attack14% a try
    2. 2Reroll HP→ ideally Perfect Chance or Attack11%
    3. 3Reroll Critical Hit→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsA 33 → S+ 60 to 68

    63 on average

    1. 1Reroll Survival Stance +1→ ideally Double Chance or Attack11% a try
    2. 2Reroll Critical Hit→ ideally Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+14
    Impact Hit +1

    Then bind it fully.

  6. +10
    Nuakum GlovesS 35 → S+ 58 to 71

    64 on average

    1. 1Reroll Constitution→ ideally Perfect Chance or Attack11% a try
    2. 2Reroll Dexterity→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Perfect Chance Attack
    Good+14
    Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Nuakum BreastplateB 21 → S+ 59 to 70

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance13% a try
    2. 2Reroll Accuracy→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Identify Weakness +1→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  8. +10
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Nuakum GreavesA 28 → S+ 61 to 66

    63 on average

    1. 1Reroll Willpower→ ideally Attack increase10% a try
    2. 2Reroll Accuracy→ ideally Attack increase7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase
    Good+15 to +17
    Damage Tolerance Attack Experienced Counterstrike +1

    Then bind it fully.

  10. +12
    Enraged Kromede RingA 25 → S+ 57 to 66

    61 on average

    1. 1Reroll MP→ ideally Might or Precision10% a try
    2. 2Reroll Leaping Slam +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  11. +10
    Nuakum CloakD 0 → S+ 66 to 73

    68 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Front Defense→ ideally Double Chance or Attack increase5%
    4. 4Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14 to +15
    Attack Murderous Burst +1

    Then bind it fully.

  12. +12
    Enraged Kromede RingS 42 → S+ 57 to 62

    60 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision8% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1

    Then bind it fully.

Arcana crafts

  1. +4
    Chalice of VigorS 47 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor, Compass of Magic, Mirror of Magic.