Rerolls
How we plan
+12Up nextEnraged Kromede NecklaceS 48 → S+ 58 to 6362 on average
- 1Reroll Wind Vigor +1→ ideally Critical Hit, Might or Combat Speed16% a try
Reroll it until it lands one of these:
- Best+16
- Critical Hit Might Combat Speed
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+12Enraged Kromede EarringsS 45 → S+ 57 to 5858 on average
- 1Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
Then bind it fully.
+10Nuakum PauldronsB 18 → S+ 57 to 6962 on average
- 1Reroll Unyielding Resolve +1→ ideally Double Chance or Attack18% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance or Attack14%
- 3Reroll Rooting Eye +1→ ideally Double Chance or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BreastplateA 30 → S+ 58 to 6562 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+12Enraged Kromede RingS 40 → S+ 57 to 7162 on average
- 1Reroll Snare Shot +1→ ideally Might or Attack20% a try
- 2Reroll Accuracy→ ideally Might or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Fine+10 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+12Enraged Kromede EarringsS 50 → S+ 56 to 6561 on average
- 1Reroll Rooting Eye +1→ ideally Might, Precision or Move Speed15% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+11Nuakum GlovesB 21 → S+ 60 to 6963 on average
- 1Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Concentrated Fire +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum HelmS 35 → S+ 59 to 7163 on average
- 1Reroll Melee Fire +1→ ideally Attack increase12% a try
- 2Reroll Weapon Damage Tolerance→ ideally Attack increase9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+10 to +12
- Critical Hit Incoming Heal
Then bind it fully.
+11Nuakum BootsA 27 → S+ 61 to 6964 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance14% a try
- 2Reroll Hunter's Soul +1→ ideally Attack or Perfect Chance10%
- 3Reroll Accuracy→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum GreavesB 17 → S+ 61 to 6663 on average
- 1Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakB 20 → S+ 56 to 7660 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase12% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase9%
- 3Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Can't reach S+
+15Enraged Kromede LongbowA 29Soul Fuse it for one more line.
+10Black Claw GuardB 21Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Ring, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Magic.