kiskInstall

AsmodiansLv 45 ChanterLumielQuintessenZ

LustKiss

102,502 CP
CGear
  1. +6
    Aulamus EarringsA 27 → S+ 57 to 63

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed19% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +6
    Aulamus NecklaceB 13 → S+ 56 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Precision, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Precision, Attack Preparation +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  3. +6
    Aulamus EarringsB 14 → S+ 55 to 63

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed19% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +6
    Berk RingC 5 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision19% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +6
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +6
    Vakron GlovesD 1 → S+ 60 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +6
    Vakron BootsD 4 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Inspiring Spell +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +6
    Vakron BreastplateB 12 → S+ 60 to 65

    63 on average

    1. 1Reroll Constitution→ ideally Damage Boost or Perfect Chance10% a try
    2. 2Reroll Raging Spell +1→ ideally Damage Boost or Perfect Chance8%
    3. 3Reroll Status Effect Resist→ ideally Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +6
    Vakron HelmC 6 → S+ 58 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Earth's Promise +1→ ideally Double Chance or Attack increase10%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase8%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +6
    Vakron GreavesB 12 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  11. +6
    Vakron CloakC 12 → S+ 56 to 66

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Dexterity→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Mirror of MagicC 8 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  2. Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. Compass of VigorC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  5. Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Can't reach S+