kiskInstall

AsmodiansLv 45 GladiatorLumielGateKeepers

MEROHILL

144,263 CP
AGear
  1. +11
    Enraged Kromede EarringsA 29 → S+ 56 to 67

    62 on average

    1. 1Reroll HP→ ideally Attack, Move Speed or Precision24% a try
    2. 2Reroll Blood Absorption +1→ ideally Attack, Move Speed or Precision19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Accuracy Identify Weakness +1

    Then bind it fully.

  2. +14
    Nuakum GuardA 28 → S+ 59 to 62

    61 on average

    1. 1Reroll Keen Strike +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might21% a try
    2. 2Reroll Sword Aura Rampage +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Weapon Damage Boost Combat Speed Damage Boost Might
    Good+13
    Attack

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceS 40 → S+ 55 to 59

    57 on average

    1. 1Reroll Survival Willpower +1→ ideally Might, Combat Speed or Precision13% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Combat Speed Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingA 23 → S+ 57 to 63

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Attack or Precision12% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Fine+14
    Ruinous Blow +1

    Then bind it fully.

  5. +11
    Nuakum GlovesD 1 → S+ 59 to 71

    65 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Block→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  6. +11
    Nuakum BootsA 30 → S+ 55 to 68

    61 on average

    1. 1Reroll Evasion→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  7. +11
    Nuakum PauldronsS 45 → S+ 59 to 64

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Critical Damage Boost or Double Chance8% a try

    Reroll it until it lands one of these:

    Best+18
    Critical Damage Boost Double Chance
    Good+15
    Experienced Counterstrike +1
    Fine+14
    Impact Hit +1

    Then bind it fully.

  8. +11
    Nuakum GreavesD 0 → S+ 60 to 69

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll Survival Stance +1→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Identify Weakness +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Perfect Chance
    Good+15 to +17
    Damage Tolerance Attack Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  9. +11
    Enraged Kromede RingB 21 → S+ 58 to 71

    64 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision13% a try
    2. 2Reroll HP→ ideally Might or Precision10%
    3. 3Reroll Leaping Slam +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+11 to +14
    Ruinous Blow +1 Rending Blow +1 Crushing Wave +1

    Then bind it fully.

  10. +11
    Nuakum HelmA 28 → S+ 59 to 64

    61 on average

    1. 1Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1

    Then bind it fully.

  11. +10
    Nuakum CloakD 1 → S+ 66 to 73

    68 on average

    1. 1Reroll Critical Hit→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14 to +15
    Attack Murderous Burst +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorS 39 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. +2
    Compass of MagicA 32 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Bind or enchant

Can't reach S+

Already S+: Nuakum Breastplate, Parchment of Vigor.