kiskInstall

AsmodiansLv 45 ChanterLumielSolAeterna

Maakurika

110,710 CP
BGear
  1. +7
    Aulamus EarringsB 14 → S+ 55 to 63

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed19% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceC 10 → S+ 55 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision18% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision13%
    3. 3Reroll Defense→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 0 → S+ 58 to 70

    65 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack15%
    3. 3Reroll Flight Power→ ideally Might, Precision or Attack11%
    4. 4Reroll Natural HP Regen→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingC 5 → S+ 58 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack18% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack14%
    3. 3Reroll Tremor Crush +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsB 13 → S+ 55 to 69

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  6. +10
    Vakron BreastplateD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum BootsD 0 → S+ 60 to 68

    64 on average

    1. 1Reroll HP→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Raging Spell +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Nuakum GlovesB 15 → S+ 61 to 67

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Perfect Chance or Attack12% a try
    2. 2Reroll MP→ ideally Combat Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll HP→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +3
    Bakarma HelmB 14 → S+ 58 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack Preparation +1, Attack or Impact Hit +111% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack Preparation +1, Attack or Impact Hit +19%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Attack Preparation +1, Attack or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 20 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+