Rerolls
How we plan
+10Up nextNuakum GuardD 0 → S+ 59 to 6361 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision36% a try
- 2Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision30%
- 3Reroll HP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision24%
- 4Reroll Chain of Torment +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy32% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsA 25 → S+ 57 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit or Accuracy20% a try
- 2Reroll Intelligence→ ideally Might, Precision, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceB 20 → S+ 55 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Block→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy18%
- 3Reroll Immortal Veil +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 58 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Back Defense→ ideally Combat Speed or Attack17% a try
- 2Reroll HP→ ideally Combat Speed or Attack14%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack10%
- 4Reroll Heal Block +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
Gartua RingB 17 → S+ 55 to 6760 on average
- 1Reroll Chain of Torment +1→ ideally Might or Precision15% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Nuakum PauldronsB 16 → S+ 58 to 7162 on average
- 1Reroll Perfect Resist→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack11%
- 3Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Gartua GreavesB 13 → S+ 57 to 6259 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Radiant Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BootsB 16 → S+ 57 to 7266 on average
- 1Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Prayer of Concentration +1→ ideally Move Speed or Perfect Chance7%
- 3Reroll Regeneration→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum CloakB 14 → S+ 57 to 6458 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase5% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
+3Chalice of VigorS 36 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bind or enchant
Compass of MagicA 32 → S+ 72Enchant it fully
Bell of MagicA 27 → S+ 60Enchant it fully
Mirror of MagicA 29 → S+ 66Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
Black Claw RingA 23Its best rolls fall short.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic.