Rerolls
How we plan
+10Up nextGartua EarringsB 14 → S+ 55 to 6358 on average
- 1Reroll HP→ ideally Might, Precision or Attack28% a try
- 2Reroll Block Pain +1→ ideally Might, Precision or Attack23%
- 3Reroll Defense→ ideally Might, Precision or Attack19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+11Aulamus LongswordD 0 → S+ 58 to 6059 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost29% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23%
- 3Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
- 4Reroll Vicious Strike +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Gartua EarringsB 20 → S+ 56 to 6359 on average
- 1Reroll MP→ ideally Might, Attack or Move Speed29% a try
- 2Reroll Intelligence→ ideally Might, Attack or Move Speed23%
- 3Reroll Block→ ideally Might, Attack or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Move Speed
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision20% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Defense→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Combat Speed Attack Might Precision
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Aulamus RingB 16 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Flash Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Punishment +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision11%
- 3Reroll HP→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Nuakum GreavesA 24 → S+ 55 to 6057 on average
- 1Reroll Constitution→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+15 to +16
- Attack Fury +1
Then bind it fully.
+10Nuakum BreastplateB 19 → S+ 55 to 7061 on average
- 1Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance15% a try
- 2Reroll Guarding Seal +1→ ideally Damage Boost or Perfect Chance12%
- 3Reroll Block→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Fury +1
- Fine+10 to +14
- Impact Hit +1 Insulting Roar +1 Dexterity
Then bind it fully.
+10Vakron BootsC 6 → S+ 59 to 6662 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +115% a try
- 2Reroll HP→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Block→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Dexterity→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum HelmD 2 → S+ 60 to 7164 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Enhance Health +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Block→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum CloakB 15 → S+ 58 to 6962 on average
- 1Reroll Defense→ ideally Attack increase or Double Chance11% a try
- 2Reroll HP→ ideally Attack increase or Double Chance8%
- 3Reroll Dexterity→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
Parchment of VigorA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Chalice of VigorA 22 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of VigorB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bell of MagicB 16 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Compass of MagicB 17 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator PauldronsD 0Its lines are fixed.
+10Anguish GlovesB 12Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.