kiskInstall

AsmodiansLv 45 ClericLumielZeroPity

Nurnensnack

154,333 CP
AGear
  1. +10
    Enraged Kromede EarringsB 15 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
    3. 3Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 10 → S+ 57 to 60

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingD 2 → S+ 55 to 72

    64 on average

    1. 1Reroll Evasion→ ideally Might or Precision18% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Chain of Torment +1→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateD 0 → S+ 58 to 71

    64 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll HP→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum PauldronsD 1 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Warm Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum HelmB 16 → S+ 60 to 70

    65 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack9%
    3. 3Reroll MP→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Nuakum BootsB 14 → S+ 57 to 67

    61 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +15
    Nuakum GlovesA 34 → S+ 59 to 73

    64 on average

    1. 1Reroll Radiant Benediction +1→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Healing Enhancement +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Attack Perfect Chance
    Good+15
    Earth's Grace +1
    Fine+9
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum GreavesB 19 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum CloakB 13 → S+ 67 to 74

    69 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Bind or enchant

Can't reach S+

Already S+: Splendent Dark Dragon Lord Mace, Parchment of Magic, Mirror of Magic.