kiskInstall

AsmodiansLv 45 ClericLumielLastResort

Okaheal

138,261 CP
AGear
  1. +13
    Enraged Kromede NecklaceB 13 → S+ 59 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Block→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 10 → S+ 57 to 60

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy22% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy17%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +15
    Splendent Star Dragon Lord MaceA 28 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Damage Boost or Multi-hit Chance20% a try
    2. 2Reroll Radiant Recovery +1→ ideally Might, Precision, Damage Boost or Multi-hit Chance14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Damage Boost Multi-hit Chance

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsA 25 → S+ 57 to 59

    58 on average

    1. 1Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed or Accuracy17% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Accuracy12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy

    Then bind it fully.

  5. +10
    Nuakum PauldronsD 3 → S+ 58 to 71

    63 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 17 → S+ 56 to 71

    64 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance15% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack or Perfect Chance11%
    3. 3Reroll Heal Block +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  7. +10
    Nuakum BootsD 2 → S+ 57 to 72

    66 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Move Speed, Perfect Chance or Attack10%
    3. 3Reroll Radiant Benediction +1→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  8. +10
    Nuakum CloakB 19 → S+ 57 to 74

    65 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance12% a try
    2. 2Reroll HP→ ideally Double Chance9%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance
    Good+18
    Attack
    Fine+8 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance

    Then bind it fully.

  9. +10
    Nuakum HelmD 3 → S+ 59 to 70

    63 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Enraged Kromede RingA 35 → S+ 58 to 72

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision11% a try
    2. 2Reroll Judgment Thunder +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  11. +10
    Nuakum GreavesB 13 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Enraged Kromede RingS 35 → S+ 55 to 71

    63 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision14% a try
    2. 2Reroll Judgment Thunder +1→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

Arcana crafts

  1. Bell of VigorB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. +1
    Compass of VigorA 29 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+

Already S+: Nuakum Gloves, Chalice of Magic.