kiskInstall

AsmodiansLv 45 ClericLumielBlackTea

Vhaelyth

87,712 CP
CGear
  1. +10
    Aulamus NecklaceD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy26% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy21%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision19% a try
    2. 2Reroll Evasion→ ideally Might or Precision15%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision12%
    4. 4Reroll HP→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. Nuakum PauldronsD 0 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  4. +10
    Nuakum BreastplateD 2 → S+ 58 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Aulamus EarringsA 23 → S+ 56 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit20% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  6. Nuakum GlovesD 2 → S+ 56 to 73

    63 on average

    1. 1Reroll Block→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed or Attack13%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. Nuakum GreavesA 28 → S+ 60 to 67

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Attack9% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. Nuakum BootsB 13 → S+ 57 to 72

    66 on average

    1. 1Reroll Back Defense→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Heal Block +1→ ideally Move Speed or Perfect Chance7%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Move Speed or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  10. Nuakum CloakB 14 → S+ 67 to 74

    68 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase5%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 0 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Compass of MagicB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+