Rerolls
How we plan
+10Up nextNuakum GuardB 12 → S+ 60 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision31% a try
- 2Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision25%
- 3Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceC 6 → S+ 57 to 6461 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy29% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy23%
- 3Reroll Intelligence→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy18%
- 4Reroll Concentrated Fire +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsA 27 → S+ 56 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
- 2Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack22% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Vigilant Eye +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingA 30 → S+ 55 to 7060 on average
- 1Reroll Marking Shot +1→ ideally Might or Precision17% a try
- 2Reroll Defense→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingS 35 → S+ 56 to 7160 on average
- 1Reroll Suppressing Arrow +1→ ideally Might or Precision16% a try
- 2Reroll Snare Shot +1→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum BootsD 3 → S+ 60 to 6964 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Hunter's Soul +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 2 → S+ 56 to 7660 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase15% a try
- 2Reroll MP→ ideally Double Chance or Attack increase12%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase9%
- 4Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum HelmB 15 → S+ 59 to 7163 on average
- 1Reroll HP→ ideally Double Chance or Attack increase11% a try
- 2Reroll Vigilant Eye +1→ ideally Double Chance or Attack increase8%
- 3Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesS 53 → S+ 61 to 6563 on average
- 1Reroll Accuracy→ ideally Attack or Perfect Chance7% a try
Reroll it until it lands one of these:
- Best+18
- Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Bind or enchant
+10Enraged Kromede EarringsS 55 → S+ 60Bind it fully
+1Mirror of MagicS 47 → S+ 80Enchant it fully
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Ebony Dragon Lord Bow, Nuakum Breastplate, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic.