CGear
Rerolls
How we plan
+10Up nextAulamus DaggerB 13 → S+ 57 to 5958 on average
- 1Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance30% a try
- 2Reroll Insignia Explosion +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance25%
- 3Reroll Savage Roar +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll Block→ ideally Might, Attack, Precision or Move Speed20%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 21 → S+ 56 to 6660 on average
- 1Reroll Intelligence→ ideally Might, Attack or Precision23% a try
- 2Reroll Flight Power→ ideally Might, Attack or Precision20%
- 3Reroll Determination +1→ ideally Might, Attack or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 59 to 6562 on average
- 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance14% a try
- 2Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance12%
- 3Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus NecklaceA 26 → S+ 58 to 6259 on average
- 1Reroll Defense Break +1→ ideally Combat Speed, Might or Precision14% a try
- 2Reroll Ambush Stance +1→ ideally Combat Speed, Might or Precision12%
- 3Reroll Determination +1→ ideally Combat Speed, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakB 19 → S+ 59 to 6762 on average
- 1Reroll Defense→ ideally Attack increase12% a try
- 2Reroll Natural MP Regen→ ideally Attack increase9%
- 3Reroll Impact Hit +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Bakarma GreavesB 12 → S+ 56 to 5857 on average
- 1Reroll Back Defense→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack11% a try
- 2Reroll Front Defense→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack8%
- 3Reroll MP→ ideally Attack increase, Rear Smite +1, Assault Stance +1, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Rear Smite +1 Assault Stance +1 Perfect Chance Attack
Then bind it fully.
Arcana crafts
Chalice of MagicD 4 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Parchment of MagicB 16 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Mirror of MagicB 18 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding BreastplateD 0Its best rolls fall short.
Unyielding HelmB 18Its best rolls fall short.
Unyielding PauldronsB 14Its best rolls fall short.
Unyielding BootsD 0Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.