kiskInstall

AsmodiansLv 45 ChanterMarchutanVelskud

CharlyChante

102,927 CP
CGear
  1. +10
    Berk EarringsB 14 → S+ 55 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Impact Hit +119% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Impact Hit +114%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Might Precision Attack Impact Hit +1
    Good+14
    Move Speed Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Berk RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision21% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll HP→ ideally Might or Precision12%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  3. +10
    Berk RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Critical Hit Resist→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 1 → S+ 60 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +114% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  5. +10
    Berk NecklaceB 20 → S+ 55 to 56

    56 on average

    1. 1Reroll Flight Power→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision13%
    3. 3Reroll Critical Hit→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision

    Then bind it fully.

  6. +12
    Vakron HelmD 0 → S+ 58 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Bakarma CloakD 0 → S+ 56 to 62

    58 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase10%
    3. 3Reroll Back Defense→ ideally Double Chance or Attack increase8%
    4. 4Reroll Blessing of Life +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Bakarma BootsB 15 → S+ 58 to 60

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +111% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +19%
    3. 3Reroll Accuracy→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GlovesA 30 → S+ 60 to 65

    62 on average

    1. 1Reroll Raging Spell +1→ ideally Combat Speed or Perfect Chance8% a try
    2. 2Reroll Blessing of Life +1→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  10. +13
    Vakron GreavesB 15 → S+ 58 to 64

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  11. +10
    Bakarma BreastplateA 23 → S+ 58 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Inspiring Spell +1→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  2. +2
    Parchment of MagicA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. +2
    Compass of MagicB 21 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. +2
    Chalice of VigorA 27 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  5. +2
    Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Can't reach S+