kiskInstall

AsmodiansLv 45 RangerMarchutanPERSONALITY

Chiikawa

95,872 CP
CGear
  1. +6
    Berk RingC 9 → S+ 59 to 66

    62 on average

    1. 1Reroll HP→ ideally Might19% a try
    2. 2Reroll Critical Hit Resist→ ideally Might14%
    3. 3Reroll Accuracy→ ideally Might11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+13 to +15
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  2. +10
    Vakron BreastplateA 23 → S+ 56 to 60

    58 on average

    1. 1Reroll Back Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Vakron PauldronsD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost18% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Vakron GlovesD 0 → S+ 58 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance18% a try
    2. 2Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance10%
    4. 4Reroll HP→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  5. +9
    Berk EarringsC 9 → S+ 56 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Critical Hit22% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Accuracy or Critical Hit16%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Critical Hit11%
    4. 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy Critical Hit

    Then bind it fully.

  6. +10
    Vakron GreavesD 1 → S+ 59 to 63

    60 on average

    1. 1Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Vigilant Eye +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Concentrated Fire +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Hunter's Soul +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +8
    Bakarma BootsC 8 → S+ 56 to 57

    56 on average

    1. 1Reroll Evasion→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance10% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance7%
    3. 3Reroll Back Defense→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance

    Then bind it fully.

  8. +10
    Vakron CloakD 3 → S+ 68 to 71

    69 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +7
    Bakarma HelmD 0 → S+ 61 to 62

    61 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +111% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +18%
    3. 3Reroll Back Defense→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +15%
    4. 4Reroll Natural MP Regen→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +8
    Artisan's Splendent Diamond EarringsC 11 → S+ 55

    55 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack10% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack5%
    3. 3Reroll Defense→ ideally Might, Precision or Attack2%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack

    Then bind it fully.

Can't reach S+