kiskInstall

AsmodiansLv 45 AssassinMarchutanVelskud

F4tVaD3r

89,521 CP
CGear
  1. +10
    Aulamus EarringsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed24% a try
    2. 2Reroll Block→ ideally Might, Attack, Precision or Move Speed20%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll MP→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus EarringsC 7 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed22% a try
    2. 2Reroll Block→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll HP→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Berk NecklaceD 5 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision22% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision18%
    3. 3Reroll MP→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision15%
    4. 4Reroll Accuracy→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Combat Speed Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1 Precision

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 59 to 65

    63 on average

    1. 1Reroll Intelligence→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Flight Power→ ideally Might, Precision or Attack15%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%
    4. 4Reroll Block→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  5. +11
    Vakron PauldronsD 2 → S+ 57 to 65

    61 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance15%
    3. 3Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance12%
    4. 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus RingD 3 → S+ 59 to 65

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  7. +13
    Gartua BreastplateC 6 → S+ 57 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance11%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +11
    Vakron GlovesB 16 → S+ 60 to 65

    63 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Defense→ ideally Attack or Perfect Chance9%
    3. 3Reroll Block→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Defense Break +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  10. +10
    Bakarma BootsC 9 → S+ 58 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Rear Smite +1, Assault Stance +1 or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Move Speed, Rear Smite +1, Assault Stance +1 or Perfect Chance8%
    3. 3Reroll Status Effect Resist→ ideally Move Speed, Rear Smite +1, Assault Stance +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Move Speed Rear Smite +1 Assault Stance +1 Perfect Chance
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  11. +10
    Bakarma CloakB 15 → S+ 57 to 64

    59 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Double Chance or Rear Smite +111% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance or Rear Smite +18%
    3. 3Reroll Block→ ideally Attack increase, Double Chance or Rear Smite +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Double Chance Rear Smite +1
    Good+14
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  12. +10
    Vakron HelmA 28 → S+ 59 to 63

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase or Double Chance7% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack increase Double Chance
    Good+15
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorC 12 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  2. Chalice of MagicC 11 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1

Can't reach S+