Rerolls
How we plan
+10Up nextAulamus EarringsC 11 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Move Speed or Critical Hit22% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit17%
- 3Reroll HP→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingA 23 → S+ 55 to 6759 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
- 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+11Aulamus NecklaceB 13 → S+ 57 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Earth's Grace +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Vakron PauldronsA 30 → S+ 56 to 6759 on average
- 1Reroll MP→ ideally Double Chance15% a try
- 2Reroll HP→ ideally Double Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9 to +11
- Critical Hit Accuracy
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Back Defense→ ideally Combat Speed or Attack12% a try
- 2Reroll Front Defense→ ideally Combat Speed or Attack9%
- 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack7%
- 4Reroll Survival Willpower +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 56 to 6458 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 65 to 7066 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
- 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma BreastplateB 16 → S+ 55 to 5857 on average
- 1Reroll Front Defense→ ideally Attack or Damage Boost10% a try
- 2Reroll Healing Enhancement +1→ ideally Attack or Damage Boost7%
- 3Reroll Accuracy→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
+2Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
+2Chalice of MagicA 27 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+1Bell of MagicB 16 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+12Spiritforged MaceC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
+10Unyielding BootsC 11Its best rolls fall short.
+10Liberator EarringsD 3Its lines are fixed.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.