Rerolls
How we plan
+10Up nextAulamus EarringsD 1 → S+ 57 to 6159 on average
- 1Block28% a try
- 4Natural HP Regen22%
- 8Evasion16%
- 19Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Vakron GuardB 13 → S+ 56 to 5957 on average
- 2Back Attack29% a try
- 3Drill Dart +123%
- 5Gale Arrow +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsA 25 → S+ 55 to 6159 on average
- 6Natural HP Regen18% a try
- 16Natural MP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Aulamus NecklaceA 28 → S+ 56 to 5857 on average
- 7Critical Hit Resist18% a try
- 30Concentrated Fire +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Accuracy Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 56 to 6058 on average
- 9MP15% a try
- 18HP11%
- 32Hunter's Soul +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1
Then bind it fully.
+10Aulamus RingS 36 → S+ 55 to 6459 on average
- 10Evasion14% a try
- 33Burst Arrow +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +16
- Attack Deadshot +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Gartua GlovesB 15 → S+ 59 to 6561 on average
- 11Evasion14% a try
- 20Front Defense11%
- 26Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Aulamus RingS 42 → S+ 55 to 6058 on average
- 12HP13% a try
Reroll it until it lands one of these:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Snipe +1
Then bind it fully.
+10Vakron PauldronsA 29 → S+ 55 to 6358 on average
- 13Melee Fire +115% a try
- 28Hunter's Soul +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Critical Damage Boost Critical Hit
- Good+14
- Focused Eye +1
- Fine+11
- Accuracy
Then bind it fully.
+10Gartua GreavesD 2 → S+ 59 to 6360 on average
- 14Front Defense13% a try
- 21Wind Vigor +110%
- 25Status Effect Resist8%
- 34Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 58 to 6561 on average
- 15HP14% a try
- 22Rooting Eye +110%
- 27Concentrated Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron HelmC 8 → S+ 56 to 6258 on average
- 17Defense11% a try
- 24MP8%
- 31Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 5 → S+ 58 to 6158 on average
- 23Endurance Penetration8% a try
- 29Back Defense6%
- 35HP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
Bind or enchant
+15Aulamus BowS 49 → S+ 58Bind it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.