Rerolls
How we plan
+11Up nextEnraged Kromede EarringsA 25 → S+ 56 to 6659 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed26% a try
- 2Reroll MP→ ideally Might, Precision or Move Speed21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+15Splendent Star Dragon Lord GuardA 28 → S+ 56 to 5756 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance20% a try
- 2Reroll HP→ ideally Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Weapon Damage Boost Damage Boost Precision Multi-hit Chance
Then bind it fully.
+15Splendent Star Dragon Lord StaffS 40 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed or Damage Boost14% a try
Reroll it until it lands one of these:
- Best+14
- Precision Combat Speed Damage Boost
Then bind it fully.
+10Nuakum PauldronsB 18 → S+ 56 to 6962 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack15% a try
- 2Reroll Block→ ideally Double Chance or Attack12%
- 3Reroll HP→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+11Nuakum BreastplateB 18 → S+ 56 to 6963 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance11%
- 3Reroll Crossguard +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
- 3Reroll Block→ ideally Move Speed or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Enraged Kromede RingA 27 → S+ 58 to 7063 on average
- 1Reroll Block→ ideally Might or Precision12% a try
- 2Reroll Intelligence→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+10Enraged Kromede NecklaceS 37 → S+ 57 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision19% a try
- 2Reroll Critical Hit→ ideally Might, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+11Enraged Kromede RingA 31 → S+ 55 to 6360 on average
- 1Reroll HP→ ideally Might, Precision or Attack13% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Recuperation +1
Then bind it fully.
+11Berk EarringsB 22 → S+ 55 to 6058 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +122% a try
- 2Reroll Protection Circle +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +117%
- 3Reroll Critical Hit→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +114%
- 4Reroll Accuracy→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Nuakum GlovesB 20 → S+ 62 to 6965 on average
- 1Reroll Front Defense→ ideally Perfect Chance or Attack12% a try
- 2Reroll HP→ ideally Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Crossguard +1→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmC 11 → S+ 56 to 6559 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Blessing of Life +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
+3Compass of VigorB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
Bell of VigorA 27 → S+ 60Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Mirror of Magic.