kiskInstall

AsmodiansLv 45 SorcererMarchutanGGEZ

Misteryblack

152,067 CP
AGear
  1. +12
    Enraged Kromede RingD 0 → S+ 56 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision19%
    3. 3Reroll Frost Burst +1→ ideally Might or Precision15%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +12
    Enraged Kromede RingD 0 → S+ 56 to 70

    63 on average

    1. 1Reroll Flight Power→ ideally Might or Precision22% a try
    2. 2Reroll Block→ ideally Might or Precision18%
    3. 3Reroll Defiance +1→ ideally Might or Precision15%
    4. 4Reroll Accuracy→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 12 → S+ 55 to 57

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed22% a try
    2. 2Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed17%
    3. 3Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  4. +12
    Enraged Kromede NecklaceB 17 → S+ 60 to 64

    62 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Precision21% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack or Precision16%
    3. 3Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Nuakum GlovesD 0 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance20% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance16%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
    4. 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  6. +12
    Enraged Kromede EarringsB 20 → S+ 61 to 65

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed15%
    3. 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  7. +10
    Nuakum BootsD 2 → S+ 58 to 71

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
    2. 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance16%
    3. 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance12%
    4. 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +10
    Nuakum BreastplateA 25 → S+ 57 to 68

    62 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  9. +10
    Nuakum PauldronsA 26 → S+ 56 to 69

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Grace of Resistance +1→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  10. +10
    Nuakum GreavesA 23 → S+ 59 to 63

    61 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance or Attack9% a try
    2. 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Damage Tolerance Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

  11. +10
    Nuakum HelmA 31 → S+ 59 to 64

    60 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Attack increase9% a try
    2. 2Reroll Accuracy→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Fine+13
    Incoming Heal

    Then bind it fully.

  12. +12
    Nuakum CloakC 6 → S+ 64 to 68

    64 on average

    1. 1Reroll HP→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Robe of Cold +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Splendent Dark Dragon Lord Spellbook, Chalice of Vigor, Parchment of Vigor, Bell of Magic, Mirror of Vigor.