Rerolls
How we plan
+12Up nextEnraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy30% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy25%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
- 4Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede NecklaceC 8 → S+ 59 to 6561 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy26% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy21%
- 3Reroll Defense→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+12Enraged Kromede EarringsB 19 → S+ 55 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy22% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Accuracy17%
- 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+12Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+12Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack17% a try
- 2Reroll Dexterity→ ideally Combat Speed or Attack13%
- 3Reroll Critical Damage Defense→ ideally Combat Speed or Attack10%
- 4Reroll Survival Willpower +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsC 6 → S+ 56 to 6660 on average
- 1Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Heal Block +1→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede RingB 12 → S+ 55 to 7264 on average
- 1Reroll Evasion→ ideally Might or Precision18% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
- 4Reroll Light of Regeneration +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Enraged Kromede RingA 26 → S+ 57 to 7263 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Healing Light +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+12Nuakum GreavesB 13 → S+ 60 to 6763 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+12Nuakum HelmB 13 → S+ 59 to 6962 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Earth's Grace +1
Then bind it fully.
+12Nuakum BreastplateB 21 → S+ 57 to 6762 on average
- 1Reroll MP→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+12Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase10% a try
- 2Reroll Dexterity→ ideally Double Chance or Attack increase8%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Compass of MagicA 29 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+3Parchment of MagicS 44 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
+2Mirror of VigorS 42 → S+ 56Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerC 11Soul Fuse it for one more line.
+12Bakarma GuardD 0Soul Fuse it for one more line.
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Magic, Bell of Magic.