kiskInstall

AsmodiansLv 45 ClericMarchutanLaggyHounds

RULO

93,013 CP
BGear
  1. +11
    Berk RingB 14 → S+ 55 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +11
    Berk RingD 1 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision17% a try
    2. 2Reroll Debilitating Mark +1→ ideally Might or Precision13%
    3. 3Reroll Defiance +1→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. +15
    Nuakum BreastplateC 9 → S+ 58 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +14
    Vakron HelmD 1 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  5. +12
    Vakron GreavesB 14 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  6. +11
    Vakron GlovesB 19 → S+ 56 to 58

    58 on average

    1. 1Reroll Block→ ideally Combat Speed or Attack8% a try
    2. 2Reroll HP→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+17
    Perfect Chance

    Then bind it fully.

  7. +11
    Berk EarringsC 12 → S+ 55 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed

    Then bind it fully.

  8. +11
    Bakarma PauldronsD 2 → S+ 59 to 63

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Regeneration→ ideally Attack, Double Chance or Critical Damage Boost6%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +11
    Vakron CloakB 16 → S+ 65 to 70

    67 on average

    1. 1Reroll Dexterity→ ideally Double Chance9% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance7%
    3. 3Reroll Front Defense→ ideally Double Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +11
    Bakarma BootsB 16 → S+ 61 to 63

    62 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance6%
    3. 3Reroll Immortal Veil +1→ ideally Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  2. Compass of VigorB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Bell of MagicA 26 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+