MainHand, Gloves not returned by the armory.
Rerolls
How we plan
+10Up nextNuakum GuardD 0 → S+ 59 to 6361 on average
- 1Critical Hit36% a try
- 2Critical Attack30%
- 4Accuracy24%
- 8Condemnation +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 11 → S+ 57 to 6058 on average
- 3Heal Block +124% a try
- 7Block19%
- 15HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
Then bind it fully.
+8Aulamus RingD 0 → S+ 55 to 6761 on average
- 5Critical Hit Resist20% a try
- 11Block15%
- 18Flight Power11%
- 24HP8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede NecklaceA 24 → S+ 55 to 6159 on average
- 6Evasion20% a try
- 12MP15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Precision Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7163 on average
- 9Debilitating Mark +115% a try
- 16Block12%
- 23Flight Power8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+11Nuakum BreastplateB 14 → S+ 58 to 7163 on average
- 10Defense15% a try
- 17Critical Damage Defense11%
- 25Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum PauldronsB 16 → S+ 58 to 7162 on average
- 13Perfect Resist13% a try
- 20Radiant Benediction +110%
- 30Healing Enhancement +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsC 7 → S+ 56 to 6660 on average
- 14Status Effect Resist12% a try
- 21Prayer of Concentration +19%
- 28Warm Benediction +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmB 15 → S+ 59 to 6962 on average
- 19Radiant Benediction +110% a try
- 26Warm Benediction +18%
- 31Constitution5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesA 23 → S+ 60 to 7164 on average
- 22Double Resist9% a try
- 29Healing Enhancement +17%
- 33Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 18 → S+ 67 to 7469 on average
- 27Evasion7% a try
- 32Block5%
- 34Prayer of Concentration +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bind or enchant
+2Bell of MagicS 46 → S+ 72Enchant it fully
Can't reach S+
+10Murute EarringsD 1Its best rolls fall short.
+8Ascension BraceletD 0Its lines are fixed.
+9Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Compass of Magic, Mirror of Vigor.