kiskInstall

AsmodiansLv 45 GladiatorMarchutanPinkKitty

Seyren

97,685 CP
BGear

Necklace not returned by the armory.

  1. +11
    Berk EarringsC 10 → S+ 55 to 61

    58 on average

    1. 1Reroll MP→ ideally Might, Attack or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack or Precision19%
    3. 3Reroll Defense→ ideally Might, Attack or Precision14%
    4. 4Reroll Accuracy→ ideally Might, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +15
    Nuakum BreastplateD 3 → S+ 55 to 70

    63 on average

    1. 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +15
    Nuakum PauldronsA 28 → S+ 56 to 64

    61 on average

    1. 1Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Destructive Impulse +1→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+14
    Impact Hit +1

    Then bind it fully.

  4. +9
    Enraged Kromede RingC 10 → S+ 57 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Might, Attack or Precision15% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack or Precision11%
    3. 3Reroll Block→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1

    Then bind it fully.

  5. +13
    Berk EarringsB 21 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
    2. 2Reroll HP→ ideally Might or Precision13%
    3. 3Reroll Accuracy→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  6. +11
    Vakron BootsB 13 → S+ 58 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  7. +10
    Nuakum GlovesA 25 → S+ 56 to 69

    62 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Critical Hit→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +8
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Willpower→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +11
    Nuakum CloakB 18 → S+ 59 to 73

    65 on average

    1. 1Reroll Evasion→ ideally Attack increase12% a try
    2. 2Reroll Back Defense→ ideally Attack increase9%
    3. 3Reroll Front Defense→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+10 to +15
    Attack Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  10. +12
    Vakron GreavesB 14 → S+ 57 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase or Perfect Chance10% a try
    2. 2Reroll Identify Weakness +1→ ideally Attack increase or Perfect Chance8%
    3. 3Reroll Accuracy→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +11
    Berk RingA 31 → S+ 55 to 65

    60 on average

    1. 1Reroll Mocking Blade +1→ ideally Might or Precision9% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  2. Compass of MagicB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. Chalice of VigorB 21 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  4. Bell of VigorA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+