kiskInstall

AsmodiansLv 45 SorcererMarchutanLaggyHounds

Thaalia

124,520 CP
BGear
  1. +11
    Aulamus EarringsB 14 → S+ 57 to 59

    58 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +15
    Enraged Kromede RingB 15 → S+ 56 to 70

    62 on average

    1. 1Reroll Frost Burst +1→ ideally Might or Precision17% a try
    2. 2Reroll Frost +1→ ideally Might or Precision15%
    3. 3Reroll Flame Scattershot +1→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +15
    Enraged Kromede NecklaceB 16 → S+ 60 to 64

    62 on average

    1. 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision21% a try
    2. 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision15%
    3. 3Reroll Grace of Enhancement +1→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +14
    Enraged Kromede RingA 23 → S+ 57 to 70

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
    2. 2Reroll Frost +1→ ideally Might or Precision15%
    3. 3Reroll Winter's Shackles +1→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +15
    Enraged Kromede EarringsS 36 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed16% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Move Speed
    Good+13
    Robe of Flame +1
    Fine+7 to +10
    Fire Mark +1 Robe of Cold +1 Vitality Evaporation +1

    Then bind it fully.

  6. +15
    Nuakum GlovesD 1 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance19% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15%
    3. 3Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance12%
    4. 4Reroll Fire Mark +1→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +15
    Nuakum BreastplateB 12 → S+ 59 to 68

    63 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Accuracy

    Then bind it fully.

  8. +12
    Vakron BootsC 9 → S+ 62 to 65

    63 on average

    1. 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
    3. 3Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  9. +15
    Bakarma PauldronsB 14 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Attack or Double Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Double Chance8%
    3. 3Reroll Grace of Resistance +1→ ideally Attack or Double Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance
    Good+13 to +14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  10. +15
    Bakarma CloakB 15 → S+ 60 to 70

    63 on average

    1. 1Reroll MP→ ideally Attack, Attack increase or Robe of Flame +110% a try
    2. 2Reroll HP→ ideally Attack, Attack increase or Robe of Flame +17%
    3. 3Reroll Cold Snap +1→ ideally Attack, Attack increase or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Attack increase Robe of Flame +1
    Fine+8
    Critical Damage Tolerance

    Then bind it fully.

  11. +14
    Vakron HelmD 2 → S+ 61 to 66

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  12. +12
    Bakarma GreavesC 6 → S+ 60 to 61

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance6%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance

    Then bind it fully.

Arcana crafts

  1. Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  2. +1
    Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.