Rerolls
How we plan
+15Up nextNuakum GuardD 0 → S+ 60 to 6461 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision38% a try
- 2Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision31%
- 3Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision25%
- 4Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+11Aulamus EarringsB 14 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+15Enraged Kromede RingB 15 → S+ 56 to 7062 on average
- 1Reroll Frost Burst +1→ ideally Might or Precision17% a try
- 2Reroll Frost +1→ ideally Might or Precision15%
- 3Reroll Flame Scattershot +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede NecklaceB 16 → S+ 60 to 6462 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision21% a try
- 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision15%
- 3Reroll Grace of Enhancement +1→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+14Enraged Kromede RingA 23 → S+ 57 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll Frost +1→ ideally Might or Precision15%
- 3Reroll Winter's Shackles +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede EarringsS 36 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+13
- Robe of Flame +1
- Fine+7 to +10
- Fire Mark +1 Robe of Cold +1 Vitality Evaporation +1
Then bind it fully.
+15Nuakum GlovesD 1 → S+ 58 to 7163 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 4Reroll Fire Mark +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+15Nuakum BreastplateB 12 → S+ 59 to 6863 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Accuracy
Then bind it fully.
+12Vakron BootsC 9 → S+ 62 to 6563 on average
- 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
- 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
- 3Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+15Bakarma PauldronsB 14 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Attack or Double Chance12% a try
- 2Reroll Natural HP Regen→ ideally Attack or Double Chance8%
- 3Reroll Grace of Resistance +1→ ideally Attack or Double Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+15Bakarma CloakB 15 → S+ 60 to 7063 on average
- 1Reroll MP→ ideally Attack, Attack increase or Robe of Flame +110% a try
- 2Reroll HP→ ideally Attack, Attack increase or Robe of Flame +17%
- 3Reroll Cold Snap +1→ ideally Attack, Attack increase or Robe of Flame +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Attack increase Robe of Flame +1
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+14Vakron HelmD 2 → S+ 61 to 6662 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+12Bakarma GreavesC 6 → S+ 60 to 6160 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance6%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
Arcana crafts
Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+1Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
Chalice of VigorS 39 → S+ 87Enchant it fully
Mirror of VigorS 38 → S+ 85Enchant it fully
Can't reach S+
+15Enraged Kromede SpellbookA 31Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-01 12:25 UTC. Their page looks them up again when it's opened in a browser.