kiskInstall

AsmodiansLv 45 SpiritmasterMarchutanGGEZ

XAAUSD

130,526 CP
AGear
  1. +10
    Enraged Kromede EarringsB 15 → S+ 57 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed32% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed26%
    3. 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed21%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13 to +15
    Accuracy Critical Hit Mental Focus +1 Element Unification +1 Spirit Revitalization +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceB 15 → S+ 57 to 64

    60 on average

    1. 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision29% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack or Precision24%
    3. 3Reroll Defense→ ideally Might, Combat Speed, Attack or Precision18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14 to +15
    Spirit Strike +1 Accuracy Critical Hit Element Unification +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingA 24 → S+ 57 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Precision14% a try
    2. 2Reroll Natural HP Regen→ ideally Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision
    Good+14 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1 Cold Shock +1
    Fine+11
    Jointstrike: Curse +1 Dimensional Control +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingC 6 → S+ 59 to 69

    65 on average

    1. 1Reroll Intelligence→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
    3. 3Reroll Defense→ ideally Might, Precision or Attack11%
    4. 4Reroll Summon: Water Spirit +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
    Fine+14
    Cold Shock +1

    Then bind it fully.

  5. +11
    Nuakum PauldronsD 0 → S+ 62 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Spirit's Descent +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    4. 4Reroll Consecutive Countercurrent +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  6. +11
    Nuakum BootsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Block→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+16
    Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateC 6 → S+ 61 to 69

    65 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack Perfect Chance
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  8. +11
    Nuakum GreavesB 16 → S+ 55 to 68

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll Endurance→ ideally Attack increase or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Perfect Chance
    Good+14 to +15
    Attack Spirit Strike +1 Mental Focus +1
    Fine+9
    Element Unification +1

    Then bind it fully.

  9. +11
    Nuakum GlovesC 12 → S+ 61 to 69

    65 on average

    1. 1Reroll Constitution→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Defense→ ideally Combat Speed or Perfect Chance9%
    3. 3Reroll HP→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Combat Speed Perfect Chance
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 58 to 72

    63 on average

    1. 1Reroll Constitution→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll MP→ ideally Attack increase or Double Chance10%
    3. 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance8%
    4. 4Reroll Consecutive Countercurrent +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Double Chance
    Good+15 to +17
    Spirit Strike +1 Mental Focus +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  11. +10
    Nuakum HelmC 6 → S+ 56 to 61

    57 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Attack11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll MP→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic.