kiskInstall

AsmodiansLv 45 ClericMarchutan

lsterika

112,430 CP
CGear
  1. +11
    Aulamus RingA 30 → S+ 55 to 67

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Condemnation +1, Radiant Recovery +1, Bolt +1 or Divine Aura +124% a try

    Reroll it until it lands one of these:

    Best+13 to +15
    Attack Condemnation +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
    Fine+3 to +11
    Healing Light +1 Light of Regeneration +1 Judgment Thunder +1 Critical Hit

    Then bind it fully.

  2. +11
    Aulamus EarringsC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  4. +11
    Vakron HelmD 1 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  5. +11
    Aulamus RingA 27 → S+ 55 to 67

    60 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  6. +10
    Spectral BootsD 0 → S+ 58 to 60

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
    2. 2Reroll Willpower→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +110%
    3. 3Reroll Defense→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +17%
    4. 4Reroll Block→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  7. +10
    Kashapa GlovesD 1 → S+ 59 to 61

    60 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +16%
    4. 4Reroll Warm Benediction +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +11
    Bakarma BreastplateB 15 → S+ 60 to 62

    61 on average

    1. 1Reroll Status Effect Resist→ ideally Attack or Damage Boost10% a try
    2. 2Reroll Evasion→ ideally Attack or Damage Boost7%
    3. 3Reroll Warm Benediction +1→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1

    Then bind it fully.

  9. +11
    Spectral CloakD 0 → S+ 59 to 61

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Bakarma GreavesD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
    4. 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +10
    Dartan PauldronsB 21 → S+ 57 to 60

    59 on average

    1. 1Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Attack, Double Chance or Critical Damage Boost7%
    3. 3Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorB 19 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. +2
    Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. +1
    Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+