Rerolls
How we plan
+15Up nextAulamus DaggerS 41 → S+ 57 to 5958 on average
- 1Reroll Insignia Explosion +1→ ideally Might, Weapon Damage Boost or Precision22% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Weapon Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+12Enraged Kromede EarringsS 41 → S+ 55 to 6058 on average
- 1Reroll Apply Poison +1→ ideally Might, Attack, Move Speed or Precision15% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Assault Stance +1 Rear Smite +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Defense Break +1→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 6058 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed14% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1
Then bind it fully.
+10Vakron BreastplateB 16 → S+ 58 to 6562 on average
- 1Reroll Defense→ ideally Attack or Damage Boost15% a try
- 2Reroll Willpower→ ideally Attack or Damage Boost12%
- 3Reroll Status Effect Resist→ ideally Attack or Damage Boost10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Attack or Double Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Double Chance12%
- 3Reroll MP→ ideally Attack or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Nuakum GreavesA 30 → S+ 59 to 6864 on average
- 1Reroll Defense→ ideally Damage Tolerance or Attack13% a try
- 2Reroll HP→ ideally Damage Tolerance or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Tolerance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
- Fine+10
- Exploit Weakness +1
Then bind it fully.
+10Aulamus RingB 16 → S+ 55 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Vakron GlovesB 14 → S+ 59 to 6362 on average
- 1Reroll Defense→ ideally Attack, Combat Speed or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance9%
- 3Reroll Apply Poison +1→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Exploit Weakness +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance8%
- 4Reroll Ambush Stance +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Nuakum HelmS 39 → S+ 59 to 6461 on average
- 1Reroll Dexterity→ ideally Attack increase8% a try
Reroll it until it lands one of these:
- Best+18
- Attack increase
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Aulamus RingA 29 → S+ 59 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack15% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack11%
- 3Reroll Storm Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 7 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Compass of VigorB 15 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Mirror of VigorA 23 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Parchment of MagicA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.