kiskInstall

AsmodiansLv 45 ClericMuninExcubitus

Amazoa

98,298 CP
BGear
  1. +15
    Aulamus MaceA 28 → S+ 56 to 57

    57 on average

    1. 1Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsB 14 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit21% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Move Speed or Critical Hit15%
    3. 3Reroll HP→ ideally Might, Precision, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 23 → S+ 56 to 62

    60 on average

    1. 1Reroll Defense→ ideally Attack, Move Speed, Critical Hit or Accuracy22% a try
    2. 2Reroll Warm Benediction +1→ ideally Attack, Move Speed, Critical Hit or Accuracy18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Move Speed Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceB 17 → S+ 59 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy15%
    4. 4Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +10
    Aulamus RingD 3 → S+ 55 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision20% a try
    2. 2Reroll Flight Power→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision14%
    3. 3Reroll Debilitating Mark +1→ ideally Might or Precision10%
    4. 4Reroll Chain of Torment +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  7. +10
    Vakron BreastplateD 0 → S+ 55 to 67

    60 on average

    1. 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron PauldronsC 11 → S+ 57 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance14% a try
    2. 2Reroll MP→ ideally Critical Damage Boost or Double Chance10%
    3. 3Reroll HP→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +10
    Vakron GlovesC 10 → S+ 56 to 69

    61 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed13% a try
    2. 2Reroll Back Defense→ ideally Combat Speed10%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron HelmD 1 → S+ 56 to 64

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  11. +10
    Vakron BootsB 14 → S+ 64 to 68

    66 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  12. +10
    Vakron GreavesS 38 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Attack increase or Damage Tolerance6% a try

    Reroll it until it lands one of these:

    Best+17
    Attack increase Damage Tolerance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  13. +10
    Vakron CloakC 7 → S+ 58 to 63

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase5%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Mirror of VigorB 16 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  2. +2
    Chalice of VigorA 31 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. +3
    Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. +2
    Bell of MagicB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  5. Compass of MagicC 10 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+