CGear
Rerolls
How we plan
+10Up nextGartua NecklaceD 0 → S+ 56 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision or Fury +124% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +118%
- 3Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Fury +113%
- 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision or Fury +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Gartua RingB 13 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision10%
- 3Reroll Flash Rampage +1→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Gartua BootsB 15 → S+ 59 to 6462 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +112% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 3Reroll Ironclad Defense +1→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 19 → S+ 60 to 6662 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost13% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Gartua CloakD 2 → S+ 57 to 6761 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase or Double Chance10%
- 3Reroll Ironclad Defense +1→ ideally Attack increase or Double Chance7%
- 4Reroll Dexterity→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron GreavesD 2 → S+ 58 to 6460 on average
- 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
- 2Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance10%
- 3Reroll Warding Shield +1→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon BreastplateD 4Its best rolls fall short.
+5Divine Canyon HelmD 0Its best rolls fall short.
+5Divine Canyon GlovesB 17Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.