Rerolls
How we plan
+5Up nextAulamus EarringsD 5 → S+ 57 to 6159 on average
- 1Flight Power26% a try
- 5Natural HP Regen21%
- 13Defense16%
- 31Rooting Eye +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Gartua NecklaceB 13 → S+ 5656 on average
- 2Natural MP Regen26% a try
- 6Natural HP Regen19%
- 18HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
Then bind it fully.
+10Aulamus BowA 30 → S+ 56 to 5958 on average
- 3Critical Attack25% a try
- 7Back Attack19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+5Aulamus EarringsB 13 → S+ 55 to 6158 on average
- 4Natural HP Regen24% a try
- 8HP19%
- 19Defense14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+3Bakarma BreastplateD 2 → S+ 55 to 5957 on average
- 9Willpower17% a try
- 15Critical Hit Resist14%
- 25Natural MP Regen10%
- 37Status Effect Resist7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Aulamus RingC 12 → S+ 57 to 6661 on average
- 10MP16% a try
- 17Natural MP Regen13%
- 26HP10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Aulamus RingB 14 → S+ 57 to 6661 on average
- 11Block15% a try
- 20Critical Hit Resist12%
- 33Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Gartua BootsB 14 → S+ 57 to 6561 on average
- 12Back Defense15% a try
- 21MP12%
- 30Rooting Eye +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Move Speed
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+5Vakron HelmD 1 → S+ 56 to 6659 on average
- 14HP15% a try
- 23Natural MP Regen11%
- 32Concentrated Fire +18%
- 39Endurance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Vakron PauldronsB 12 → S+ 59 to 6461 on average
- 16Critical Damage Defense12% a try
- 27Block9%
- 35Endurance Penetration6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+3Bakarma CloakD 1 → S+ 65 to 6766 on average
- 22Status Effect Resist11% a try
- 29MP8%
- 38Wind Vigor +15%
- 41Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+7Vakron GlovesA 31 → S+ 59 to 6561 on average
- 24Defense11% a try
- 34Unyielding Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+2Dartan GreavesD 4 → S+ 5555 on average
- 28Back Defense10% a try
- 36Critical Hit Resist7%
- 40Vigilant Eye +14%
- 42Critical Hit1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Focused Eye +1 Attack increase Attack Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of MagicC 8 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Chalice of MagicC 10 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bell of MagicB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Can't reach S+
+2Spiritforged GuardC 6Its lines are fixed.
+4Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.