Rerolls
How we plan
+10Up nextEnraged Kromede EarringsS 42 → S+ 57 to 6159 on average
- 1Reroll HP→ ideally Might or Attack22% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+15Nuakum GuardA 25 → S+ 60 to 6361 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Onslaught +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 57 to 6560 on average
- 1Reroll Survival Willpower +1→ ideally Might, Combat Speed or Precision19% a try
- 2Reroll HP→ ideally Might, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede RingS 36 → S+ 55 to 6259 on average
- 1Reroll HP→ ideally Attack16% a try
Reroll it until it lands one of these:
- Best+18
- Attack
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 58 to 7065 on average
- 1Reroll HP→ ideally Might, Precision or Attack19% a try
- 2Reroll Defense→ ideally Might, Precision or Attack14%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack11%
- 4Reroll Accuracy→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+11Nuakum GreavesA 26 → S+ 55 to 6259 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+16
- Attack
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsA 23 → S+ 56 to 6962 on average
- 1Reroll Perfect Resist→ ideally Double Chance or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack11%
- 3Reroll Defense increase→ ideally Double Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum GlovesB 18 → S+ 62 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Perfect Chance or Attack12% a try
- 2Reroll Block→ ideally Perfect Chance or Attack9%
- 3Reroll Crossguard +1→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 4Reroll Front Defense→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsS 43 → S+ 60 to 6563 on average
- 1Reroll Blessing of Life +1→ ideally Move Speed or Perfect Chance6% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Move Speed Perfect Chance
- Fine+13
- Wind's Promise +1
Then bind it fully.
Bind or enchant
+10Enraged Kromede EarringsS 50 → S+ 59Bind it fully
+2Compass of VigorS 44 → S+ 67Enchant it fully
+1Bell of VigorS 43 → S+ 64Enchant it fully
Can't reach S+
+15Enraged Kromede RodA 28Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Magic, Parchment of Vigor, Mirror of Vigor.