Rerolls
How we plan
+10Up nextAulamus SpellbookD 0 → S+ 56 to 5957 on average
- 1Reroll Block→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance32% a try
- 2Reroll Blaze +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance27%
- 3Reroll Hellfire +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance22%
- 4Reroll Bittercold Wind +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 55 to 6759 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance19% a try
- 2Reroll Absorb Essence +1→ ideally Attack, Combat Speed or Perfect Chance15%
- 3Reroll Robe of Earth +1→ ideally Attack, Combat Speed or Perfect Chance11%
- 4Reroll Vitality Evaporation +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 57 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 56 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Critical Hit, Might or Precision14% a try
- 2Reroll Grace of Enhancement +1→ ideally Combat Speed, Critical Hit, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 56 to 6758 on average
- 1Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance15% a try
- 2Reroll Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll Grace of Resistance +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Cold Snap +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron BootsD 3 → S+ 62 to 6764 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Vitality Evaporation +1→ ideally Attack, Move Speed or Perfect Chance7%
- 4Reroll Robe of Cold +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron HelmD 0 → S+ 61 to 6662 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Evasion→ ideally Double Chance, Attack increase or Attack6%
- 4Reroll MP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Vakron CloakC 8 → S+ 62 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+7Bakarma BreastplateB 20 → S+ 57 to 6058 on average
- 1Reroll Defense→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance7%
- 3Reroll Weapon Damage Tolerance→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Unyielding EarringsD 2Its best rolls fall short.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.