Rerolls
How we plan
+10Up nextVakron GuardS 44 → S+ 56 to 5957 on average
- 1Reroll Overhead Slam +1→ ideally Might, Weapon Damage Boost or Precision22% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Weapon Damage Boost Precision
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 14 → S+ 56 to 7161 on average
- 1Reroll Flight Power→ ideally Might, Move Speed or Precision24% a try
- 2Reroll Protection Armor +1→ ideally Might, Move Speed or Precision20%
- 3Reroll HP→ ideally Might, Move Speed or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 55 to 6961 on average
- 1Reroll Defense→ ideally Attack, Combat Speed or Precision25% a try
- 2Reroll Natural HP Regen→ ideally Attack, Combat Speed or Precision21%
- 3Reroll Blood Absorption +1→ ideally Attack, Combat Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Accuracy
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6660 on average
- 1Reroll Evasion→ ideally Might, Attack or Precision23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision19%
- 3Reroll HP→ ideally Might, Attack or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+10Enraged Kromede RingA 33 → S+ 59 to 7166 on average
- 1Reroll Aerial Snare +1→ ideally Attack or Precision13% a try
- 2Reroll HP→ ideally Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Precision
- Good+14
- Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Nuakum PauldronsA 29 → S+ 56 to 6561 on average
- 1Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Critical Hit→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14
- Murderous Burst +1
- Fine+14
- Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateA 32 → S+ 60 to 6964 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance11% a try
- 2Reroll Survival Willpower +1→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+13
- Attack Preparation +1
Then bind it fully.
+10Nuakum BootsD 2 → S+ 58 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
- 4Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum GlovesB 21 → S+ 57 to 7164 on average
- 1Reroll Defense→ ideally Perfect Chance or Attack14% a try
- 2Reroll Destructive Impulse +1→ ideally Perfect Chance or Attack11%
- 3Reroll Identify Weakness +1→ ideally Perfect Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum HelmA 32 → S+ 58 to 7164 on average
- 1Reroll Constitution→ ideally Double Chance or Attack11% a try
- 2Reroll Dexterity→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GreavesB 15 → S+ 61 to 6964 on average
- 1Reroll Double Resist→ ideally Attack increase12% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase9%
- 3Reroll Front Defense→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Enraged Kromede RingS 37 → S+ 56 to 6158 on average
- 1Reroll Evasion→ ideally Might or Precision8% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Rending Blow +1
Then bind it fully.
+10Nuakum CloakB 16 → S+ 66 to 7368 on average
- 1Reroll Critical Hit→ ideally Double Chance or Attack increase8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 3Reroll Block→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Fine+14 to +15
- Attack Murderous Burst +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 28 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Parchment of VigorA 31 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+2Bell of VigorA 26 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
+3Compass of VigorS 47 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
+1Mirror of VigorS 43 → S+ 76Enchant it fully
Can't reach S+
+10Corrupted Judicator GreatswordC 9Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.