Rerolls
How we plan
+11Up nextNuakum GuardS 38 → S+ 62 to 6363 on average
- 1Reroll Block→ ideally Combat Speed, Multi-hit Chance or Precision23% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Combat Speed Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+15Aulamus DaggerS 39 → S+ 57 to 5857 on average
- 1Reroll Heart Gore +1→ ideally Might, Combat Speed, Precision or Multi-hit Chance21% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Combat Speed Precision Multi-hit Chance
Then bind it fully.
+8Enraged Kromede EarringsA 28 → S+ 55 to 6761 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision24% a try
- 2Reroll Ambush Stance +1→ ideally Might, Attack, Move Speed or Precision19%
- 3Reroll Accuracy→ ideally Might, Attack, Move Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
- 3Reroll HP→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 56 to 6459 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
- 2Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Aulamus EarringsB 15 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed18% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed13%
- 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Nuakum GlovesB 18 → S+ 56 to 6963 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Evasion→ ideally Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+10
- Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsS 38 → S+ 64 to 6966 on average
- 1Reroll Front Defense→ ideally Attack13% a try
- 2Reroll Accuracy→ ideally Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateA 32 → S+ 57 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14
- Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Block→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Revitalization Contract +1→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Ambush Stance +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum HelmA 27 → S+ 59 to 6963 on average
- 1Reroll Block→ ideally Attack increase10% a try
- 2Reroll MP→ ideally Attack increase8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+10 to +13
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+12Nuakum GreavesB 14 → S+ 61 to 6864 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 58 to 7063 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase or Double Chance10% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance8%
- 3Reroll Weapon Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15
- Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
+4Mirror of VigorS 48 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+2Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bind or enchant
+2Bell of MagicS 46 → S+ 60Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Necklace, Chalice of Vigor, Parchment of Vigor.