Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceD 1 → S+ 59 to 6561 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy27% a try
- 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22%
- 3Reroll Block→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy17%
- 4Reroll Defense→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsA 22 → S+ 57 to 5958 on average
- 1Reroll Block→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy20% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit Accuracy
Then bind it fully.
+15Enraged Kromede EarringsA 34 → S+ 57 to 6261 on average
- 1Reroll Block→ ideally Precision, Move Speed, Critical Hit or Accuracy18% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Precision Move Speed Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingA 22 → S+ 56 to 7263 on average
- 1Reroll Defense→ ideally Might18% a try
- 2Reroll Natural HP Regen→ ideally Might16%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Might
- Fine+9 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1 Judgment Thunder +1
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 55 to 7264 on average
- 1Reroll MP→ ideally Might or Precision21% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision16%
- 3Reroll Block→ ideally Might or Precision12%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack17% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack14%
- 3Reroll Block→ ideally Combat Speed or Attack10%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 7164 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BreastplateA 31 → S+ 56 to 7163 on average
- 1Reroll Radiant Benediction +1→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll Healing Enhancement +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+11 to +14
- Earth's Grace +1 Critical Hit Defense increase
Then bind it fully.
+10Nuakum BootsB 14 → S+ 57 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Radiant Benediction +1→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 18 → S+ 57 to 7465 on average
- 1Reroll Constitution→ ideally Double Chance12% a try
- 2Reroll Front Defense→ ideally Double Chance9%
- 3Reroll Immortal Veil +1→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Nuakum PauldronsA 30 → S+ 59 to 6964 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack9% a try
- 2Reroll Healing Enhancement +1→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmB 19 → S+ 59 to 6962 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of MagicB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
+1Bell of MagicS 35 → S+ 70Enchant it fully
+3Mirror of VigorS 42 → S+ 57Enchant it fully
Can't reach S+
+14Enraged Kromede WarhammerA 24Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-01 17:45 UTC. Their page looks them up again when it's opened in a browser.