kiskInstall

AsmodiansLv 45 RangerNemonMorningStar

TetoVirus

116,803 CP
BGear
  1. +13
    Aulamus BowA 28 → S+ 57

    57 on average

    1. 1Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Suppressing Arrow +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  3. +12
    Nuakum BreastplateD 1 → S+ 56 to 69

    62 on average

    1. 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance21% a try
    2. 2Reroll Melee Fire +1→ ideally Damage Boost, Attack or Perfect Chance17%
    3. 3Reroll Rooting Eye +1→ ideally Damage Boost, Attack or Perfect Chance14%
    4. 4Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +11
    Enraged Kromede RingB 19 → S+ 55 to 71

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision21% a try
    2. 2Reroll HP→ ideally Might or Precision16%
    3. 3Reroll Snare Shot +1→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  5. +10
    Nuakum PauldronsB 18 → S+ 57 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Wind Vigor +1→ ideally Double Chance or Critical Damage Boost14%
    3. 3Reroll Melee Fire +1→ ideally Double Chance or Critical Damage Boost10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Enraged Kromede RingS 47 → S+ 56 to 67

    61 on average

    1. 1Reroll Intelligence→ ideally Precision13% a try

    Reroll it until it lands one of these:

    Best+19
    Precision
    Good+14
    Deadshot +1
    Fine+8 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Burst Arrow +1

    Then bind it fully.

  7. +10
    Aulamus NecklaceB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision25% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision20%
    3. 3Reroll Melee Fire +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision15%
    4. 4Reroll Hunter's Soul +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  8. +10
    Nuakum GlovesD 4 → S+ 60 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance14%
    3. 3Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BootsB 13 → S+ 60 to 67

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance10%
    3. 3Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase12%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase9%
    4. 4Reroll Melee Fire +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  11. +10
    Nuakum HelmS 39 → S+ 59 to 71

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance13% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+10 to +12
    Critical Hit Incoming Heal

    Then bind it fully.

  12. +11
    Vakron GreavesB 14 → S+ 59 to 63

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Attack or Perfect Chance10% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Melee Fire +1→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorS 42 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. +2
    Mirror of MagicA 27 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. +1
    Compass of VigorA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.