Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 27 → S+ 55 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed17% a try
- 2Reroll Heal Block +1→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceA 28 → S+ 56 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Precision or Accuracy17% a try
- 2Reroll Defense→ ideally Might, Combat Speed, Precision or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Precision Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+13Splendent True Dragon Lord RingA 33 → S+ 57 to 6661 on average
- 1Reroll Accuracy→ ideally Precision16% a try
Reroll it until it lands one of these:
- Best+19
- Precision
- Fine+9 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Judgment Thunder +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit15% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 18 → S+ 55 to 7263 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision16% a try
- 2Reroll Accuracy→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Nuakum GlovesA 23 → S+ 56 to 6762 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack11% a try
- 2Reroll HP→ ideally Combat Speed or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+11Nuakum BreastplateB 16 → S+ 58 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum BootsB 16 → S+ 57 to 7267 on average
- 1Reroll Willpower→ ideally Move Speed or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Attack9%
- 3Reroll Natural MP Regen→ ideally Move Speed or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+11Nuakum PauldronsC 10 → S+ 56 to 6760 on average
- 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum GreavesB 13 → S+ 60 to 6763 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+11Nuakum CloakB 19 → S+ 57 to 7465 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase12% a try
- 2Reroll Heal Block +1→ ideally Attack increase9%
- 3Reroll Immortal Veil +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Attack increase
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+11Nuakum HelmB 19 → S+ 59 to 6962 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
Bind or enchant
+15Nuakum GuardS 48 → S+ 60Bind it fully
+2Bell of MagicS 54 → S+ 80Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent True Dragon Lord Mace, Chalice of Vigor, Parchment of Vigor, Compass of Vigor, Mirror of Vigor.