kiskInstall

ElyosLv 45 ClericNezekanOnlyCrits

Palutena

142,374 CP
AGear
  1. +10
    Enraged Kromede NecklaceD 0 → S+ 59 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy29% a try
    2. 2Reroll MP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy23%
    3. 3Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy17%
    4. 4Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 9 → S+ 55 to 66

    61 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy28% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 13 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Move Speed or Critical Hit19% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Move Speed or Critical Hit15%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Precision, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsD 3 → S+ 58 to 71

    63 on average

    1. 1Reroll Perfect Resist→ ideally Critical Damage Boost, Double Chance or Attack16% a try
    2. 2Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack13%
    3. 3Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Enraged Kromede RingA 26 → S+ 55 to 66

    60 on average

    1. 1Reroll HP→ ideally Might or Precision11% a try
    2. 2Reroll Accuracy→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1

    Then bind it fully.

  6. +10
    Nuakum GlovesB 19 → S+ 59 to 73

    65 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance10%
    3. 3Reroll Radiant Benediction +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Attack Perfect Chance
    Good+15
    Earth's Grace +1
    Fine+9 to +15
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +11
    Nuakum BreastplateS 51 → S+ 60 to 69

    63 on average

    1. 1Reroll Warm Benediction +1→ ideally Perfect Chance11% a try

    Reroll it until it lands one of these:

    Best+18
    Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+10 to +11
    Defense increase Accuracy

    Then bind it fully.

  8. +10
    Enraged Kromede RingA 27 → S+ 55 to 72

    63 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%
    3. 3Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  9. +11
    Nuakum HelmB 19 → S+ 60 to 70

    65 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Attack12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase or Attack9%
    3. 3Reroll Accuracy→ ideally Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum GreavesB 14 → S+ 60 to 67

    63 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum BootsA 34 → S+ 59 to 72

    67 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance or Attack8% a try
    2. 2Reroll Immortal Veil +1→ ideally Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Perfect Chance Attack
    Good+14
    Empyrean Lord's Grace +1
    Fine+9
    Defense increase

    Then bind it fully.

  12. +11
    Nuakum CloakC 6 → S+ 57 to 64

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.