Rerolls
How we plan
+11Up nextEnraged Kromede EarringsC 9 → S+ 57 to 6763 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Accuracy29% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Accuracy23%
- 3Reroll Guarding Seal +1→ ideally Might, Attack, Move Speed or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Accuracy
- Good+13 to +15
- Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+15Nuakum GuardS 39 → S+ 59 to 6060 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Might or Precision20% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Might Precision
Then bind it fully.
+11Enraged Kromede NecklaceD 3 → S+ 57 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision30% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision24%
- 3Reroll Defense→ ideally Might, Combat Speed, Attack or Precision18%
- 4Reroll Punishing Benediction +1→ ideally Might, Combat Speed, Attack or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Accuracy Critical Hit Fury +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsC 11 → S+ 55 to 6359 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed29% a try
- 2Reroll Warding Shield +1→ ideally Might, Precision, Attack or Move Speed23%
- 3Reroll Punishing Benediction +1→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+13Enraged Kromede RingS 42 → S+ 56 to 6158 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision10% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision
- Good+15
- Vicious Strike +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+12Nuakum BootsD 2 → S+ 60 to 6964 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Block Pain +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+13Nuakum GreavesB 17 → S+ 55 to 6861 on average
- 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+16
- Attack
- Fine+12
- Insulting Roar +1 Impact Hit +1
Then bind it fully.
+14Nuakum BreastplateB 17 → S+ 61 to 6864 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Guarding Seal +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Fury +1
- Fine+14
- Insulting Roar +1
Then bind it fully.
+13Nuakum PauldronsC 9 → S+ 60 to 7065 on average
- 1Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
- Fine+14
- Insulting Roar +1
Then bind it fully.
+12Nuakum GlovesB 21 → S+ 62 to 7066 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +16
- Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+13Nuakum HelmD 1 → S+ 60 to 7164 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Nuakum CloakA 29 → S+ 58 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance7% a try
- 2Reroll Block Pain +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
+3Compass of VigorA 32 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Bind or enchant
+11Enraged Kromede RingA 34 → S+ 55Bind it fully
+4Chalice of VigorS 54 → S+ 62Enchant it fully
Can't reach S+
+15Enraged Kromede SwordS 42Soul Fuse it for one more line.
+15Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Bell of Magic, Mirror of Magic.