kiskInstall

AsmodiansLv 45 ChanterOdarSTAREBABYGNG

Cartethyia

128,638 CP
BGear
  1. +12
    Enraged Kromede NecklaceB 15 → S+ 56 to 68

    61 on average

    1. 1Reroll Evasion→ ideally Might, Attack or Precision26% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision22%
    3. 3Reroll MP→ ideally Might, Attack or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Attack Precision
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
    Fine+13
    Inspiring Spell +1

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsA 27 → S+ 55 to 66

    61 on average

    1. 1Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1

    Then bind it fully.

  3. +11
    Aulamus EarringsC 10 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingD 0 → S+ 58 to 70

    65 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack19% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack14%
    3. 3Reroll Wave Blow +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Defense→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +11
    Aulamus RingD 4 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +11
    Nuakum GreavesB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12
    Wind's Promise +1

    Then bind it fully.

  7. +14
    Nuakum BreastplateA 32 → S+ 56 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Attack Preparation +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  8. +11
    Nuakum BootsD 0 → S+ 60 to 68

    64 on average

    1. 1Reroll Evasion→ ideally Move Speed or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Crossguard +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum PauldronsD 4 → S+ 61 to 69

    65 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack14% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    3. 3Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +11
    Vakron GlovesA 30 → S+ 60 to 64

    62 on average

    1. 1Reroll Raging Spell +1→ ideally Combat Speed, Attack or Perfect Chance9% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  11. +12
    Vakron HelmB 15 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance11% a try
    2. 2Reroll Protection Circle +1→ ideally Double Chance8%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +11
    Nuakum CloakB 17 → S+ 57 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorA 27 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+