Rerolls
How we plan
+10Up nextAulamus RingD 1 → S+ 56 to 6661 on average
- 1Flight Power24% a try
- 6Block20%
- 13Natural MP Regen16%
- 21Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceD 5 → S+ 55 to 5857 on average
- 2Evasion25% a try
- 9Natural HP Regen20%
- 17Intelligence15%
- 26Grace of Enhancement +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+13Aulamus SpellbookA 29 → S+ 56 to 5958 on average
- 3Front Attack25% a try
- 11Defiance +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 4Intelligence23% a try
- 7Defense20%
- 12Natural HP Regen16%
- 18HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 57 to 6159 on average
- 5Natural HP Regen23% a try
- 14Critical Hit Resist16%
- 23HP11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 57 to 6159 on average
- 8Flight Power20% a try
- 16Natural MP Regen16%
- 29Grace of Enhancement +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 55 to 6759 on average
- 10Back Defense20% a try
- 15Critical Hit Resist16%
- 19Natural HP Regen12%
- 25Grace of Enhancement +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 60 to 6160 on average
- 20Willpower11% a try
- 24Back Defense8%
- 30Critical Hit Resist5%
- 33Fire Mark +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Bakarma BreastplateB 13 → S+ 56 to 5857 on average
- 22Block10% a try
- 28Fire Mark +17%
- 31Status Effect Resist4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
Then bind it fully.
+10Vakron HelmB 21 → S+ 5757 on average
- 27Front Defense6% a try
- 32MP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Mirror of VigorC 8 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of VigorC 12 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Compass of VigorB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+10Bakarma GuardB 19Soul Fuse it for one more line.
+10Unyielding PauldronsC 6Its best rolls fall short.
+10Unyielding BootsD 0Its best rolls fall short.
+10Divine Canyon CloakB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.