kiskInstall

AsmodiansLv 45 ClericQuaiCONDUMIUM

Guify

118,410 CP
BGear
  1. +11
    Enraged Kromede EarringsB 13 → S+ 55 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  2. +11
    Enraged Kromede RingD 1 → S+ 55 to 72

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Block→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceB 20 → S+ 59 to 64

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision or Critical Hit20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision or Critical Hit15%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Attack, Precision or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +15
    Nuakum BreastplateB 20 → S+ 56 to 71

    64 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance12%
    3. 3Reroll Immortal Veil +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  5. +11
    Enraged Kromede RingA 26 → S+ 55 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision11% a try
    2. 2Reroll Accuracy→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1

    Then bind it fully.

  6. +15
    Vakron GreavesA 29 → S+ 58 to 63

    61 on average

    1. 1Reroll Heal Block +1→ ideally Damage Tolerance, Attack or Perfect Chance9% a try
    2. 2Reroll Healing Enhancement +1→ ideally Damage Tolerance, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Tolerance Attack Perfect Chance
    Good+13
    Earth's Grace +1

    Then bind it fully.

  7. +15
    Vakron HelmC 11 → S+ 56 to 64

    58 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +15
    Bakarma PauldronsD 1 → S+ 59 to 63

    61 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Prayer of Concentration +1→ ideally Attack, Double Chance or Critical Damage Boost6%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Bakarma CloakD 2 → S+ 62 to 66

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Bakarma BootsB 14 → S+ 61 to 63

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Front Defense→ ideally Move Speed or Perfect Chance6%
    3. 3Reroll Accuracy→ ideally Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +11
    Bakarma GlovesB 19 → S+ 55 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed6% a try
    2. 2Reroll Accuracy→ ideally Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Combat Speed
    Good+15
    Perfect Chance Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of VigorS 44 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. +2
    Compass of VigorS 38 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +3
    Mirror of VigorS 43 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+