kiskInstall

AsmodiansLv 45 TemplarQuaiKoprites

KyonyuCrus

103,380 CP
BGear
  1. +10
    Aulamus EarringsD 1 → S+ 55 to 63

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed28% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed24%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed18%
    4. 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  2. +10
    Aulamus EarringsD 4 → S+ 55 to 63

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed29% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Block Pain +1→ ideally Might, Precision, Attack or Move Speed18%
    4. 4Reroll Ironclad Defense +1→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  3. +10
    Aulamus NecklaceA 24 → S+ 55 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision15% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Attack Might Precision
    Good+14
    Impact Hit +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsC 6 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Ironclad Defense +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Fury +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron BreastplateD 2 → S+ 59 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
    3. 3Reroll MP→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Critical Hit→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Aulamus RingB 22 → S+ 58 to 65

    62 on average

    1. 1Reroll Intelligence→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Pummel +1 Punishment +1

    Then bind it fully.

  7. +10
    Nuakum GreavesB 17 → S+ 55 to 68

    61 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
    2. 2Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance10%
    3. 3Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Perfect Chance Damage Tolerance
    Good+16
    Attack
    Fine+12
    Insulting Roar +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron BootsD 3 → S+ 59 to 66

    62 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Enhance Health +1→ ideally Move Speed, Attack, Perfect Chance or Fury +111%
    3. 3Reroll Ironclad Defense +1→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Critical Hit→ ideally Move Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +10
    Nuakum GlovesB 18 → S+ 62 to 70

    66 on average

    1. 1Reroll Front Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Block Pain +1→ ideally Attack or Perfect Chance9%
    3. 3Reroll Enhance Health +1→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Nuakum HelmD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Accuracy→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Block Pain +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Ironclad Defense +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+16
    Fury +1
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Aulamus RingA 32 → S+ 59 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
    2. 2Reroll Flash Rampage +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  12. +10
    Vakron CloakD 1 → S+ 57 to 67

    61 on average

    1. 1Reroll Accuracy→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
    3. 3Reroll Block→ ideally Attack increase or Double Chance8%
    4. 4Reroll Dexterity→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +1
    Bell of MagicA 27 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. Chalice of VigorB 12 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  3. +1
    Compass of MagicB 19 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. +2
    Parchment of VigorA 30 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1

Bind or enchant

Can't reach S+