kiskInstall

AsmodiansLv 45 GladiatorQuai

Rasse

97,625 CP
CGear
  1. Vakron PauldronsB 15 → S+ 58 to 66

    62 on average

    1. 1Reroll HP→ ideally Attack or Double Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Double Chance11%
    3. 3Reroll Protection Armor +1→ ideally Attack or Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  2. +10
    Vakron BreastplateB 14 → S+ 58 to 66

    62 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance13% a try
    2. 2Reroll Survival Willpower +1→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. Bakarma GlovesB 12 → S+ 57 to 60

    58 on average

    1. 1Reroll Block→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +113% a try
    2. 2Reroll MP→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +19%
    3. 3Reroll Natural MP Regen→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Perfect Chance Experienced Counterstrike +1
    Good+14
    Murderous Burst +1

    Then bind it fully.

  4. +10
    Gartua HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron BootsB 13 → S+ 58 to 67

    62 on average

    1. 1Reroll Survival Stance +1→ ideally Move Speed or Perfect Chance10% a try
    2. 2Reroll Dexterity→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Identify Weakness +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +5
    Gartua CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Endurance→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%
    4. 4Reroll MP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

  7. +5
    Bakarma GreavesB 14 → S+ 57 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
    3. 3Reroll Identify Weakness +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Attack

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 5 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1

Can't reach S+