CGear
Rerolls
How we plan
Up nextAulamus EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Defense→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
Vakron PauldronsB 15 → S+ 58 to 6662 on average
- 1Reroll HP→ ideally Attack or Double Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack or Double Chance11%
- 3Reroll Protection Armor +1→ ideally Attack or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 58 to 6662 on average
- 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Bakarma GlovesB 12 → S+ 57 to 6058 on average
- 1Reroll Block→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +113% a try
- 2Reroll MP→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +19%
- 3Reroll Natural MP Regen→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Perfect Chance Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
+10Gartua HelmD 1 → S+ 57 to 6660 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron BootsB 13 → S+ 58 to 6762 on average
- 1Reroll Survival Stance +1→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll Dexterity→ ideally Move Speed or Perfect Chance8%
- 3Reroll Identify Weakness +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Gartua CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll Block→ ideally Double Chance or Attack increase5%
- 4Reroll MP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
+5Bakarma GreavesB 14 → S+ 57 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18% a try
- 2Reroll Front Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
- 3Reroll Identify Weakness +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Experienced Counterstrike +1
- Good+14
- Attack
Then bind it fully.
Arcana crafts
Parchment of VigorD 5 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Can't reach S+
+10Rupture ClaymoreC 9Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Unyielding EarringsB 18Its best rolls fall short.
+5Wind Forest RingC 10Its best rolls fall short.
Wind Forest RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.