Rerolls
How we plan
+10Up nextAulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Natural MP Regen29% a try
- 2Natural HP Regen23%
- 7Block17%
- 17Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 3MP17% a try
- 9Debilitating Mark +113%
- 15Defiance +111%
- 22Flight Power8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 56 to 5857 on average
- 4MP17% a try
- 13Prayer of Concentration +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus MaceA 34 → S+ 5757 on average
- 5Critical Attack17% a try
Reroll it until it lands one of these:
- Best+15
- Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Vakron BreastplateC 10 → S+ 55 to 6760 on average
- 6Back Defense17% a try
- 10Critical Hit Resist13%
- 19HP10%
- 39Defense increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus RingA 35 → S+ 55 to 6760 on average
- 8Defense14% a try
- 33Light of Regeneration +111%
- 38Healing Light +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Bakarma GlovesD 4 → S+ 61 to 6464 on average
- 11Willpower12% a try
- 20Natural HP Regen9%
- 26Heal Block +17%
- 37Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 65 to 7066 on average
- 12Critical Damage Defense11% a try
- 21Back Defense8%
- 28Front Defense5%
- 34HP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 57 to 5957 on average
- 14Defense11% a try
- 23Critical Hit Resist8%
- 29HP6%
- 36Constitution3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma BootsB 14 → S+ 61 to 6362 on average
- 16Defense10% a try
- 24Block7%
- 31Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma PauldronsB 14 → S+ 59 to 6361 on average
- 18Willpower10% a try
- 25HP7%
- 32Radiant Benediction +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Earth's Grace +1
Then bind it fully.
+10Bakarma HelmB 12 → S+ 58 to 6058 on average
- 27Willpower7% a try
- 30MP5%
- 35Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of MagicD 0 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+14Spiritforged GuardC 6Its lines are fixed.
+10Lakshmi NecklaceD 1Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+7Avenger BraceletD 0Its lines are fixed.